RED ROCK SOUND
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NICHOLAY MIX

Eqp1a_PC


A prime compressor, optimized for modern times.

11FF Immersive Compressor / Limiter

The 11FF Compressor/Limiter was developed in collaboration with NICHOLAY MIX.
Most of us are musicians and/or sound engineers. We love the recording process and are
truly inspired when tracks are recorded beautifully. Our goal in developing the 11FF was to
create a compressor/limiter that we ourselves would enjoy using—one that would evoke that
wow factor that comes from listening to music recorded in its most natural, inspired form.
We made a careful side-by-side comparison of the hardware original and our emulation to
ensure the 11FF plug-in works indistinguishably from its physical prototype in terms of sound
character.
Designed for fast and efficient work on mid/side, stereo and the objects, the beds (fixed
channels) of immersive mixing environments.

Latest Versions

MacOS:
AAX version 1.0.0 (Feb 14, 2026)
AU version 1.0.0 (Feb 14, 2026)
VST2 version 1.0.0 (Feb 14, 2026)
VST3 version 1.0.0 (Feb 14, 2026)

Windows:
AAX version 1.0.0 (Feb 14, 2026)
VST2 version 1.0.0 (Feb 14, 2026)
VST3 version 1.0.0 (Feb 14, 2026)

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INPUT ROUTING PANEL

irpanelEQ



Groups
This module allows you to select an Compressor from four available. The Compressor are arranged in series, this allows you to process channels with different compressor settings.
For example: the first Limiter is only the mid channel, the second Limiter is only the side channel, the third Limiter is the left and right channel. For multi-channel modes: the first Limiter is only the left and right channels, the second Limiter is the center channel, the third Limiter is the LFE, etc.

You can rename Channel Group Buttons for ease of use. To rename the selected Channel Group button, right- click on the button.
In order to turn on the solo (listen) of the Compressor, double-click on the selected Channel Group number.

The Channel Group solo mode glows yellow, to exit solo mode, double-click again. For two-channel modes, only one unit can be solo mode. For multi-channel modes, one or more units can be soloed.

To bypass selected Compressor processing, press the selected Channel Group number one click + shift. In bypass mode, the button will glow red.

You can also copy all Compressor settings to another Channel Group. To do this, select the Channel Group from which you want to copy the settings, then click on the copy button, then select the Channel Group to which you want to copy the settings.

Input Routing
Input Routing lets you choose between 44 common channel setups, starting from Stereo up to 7.1.4 and 9.1.6. Simply select in the input routing module the channel setup that fits your track.

You can also create your own input routing profiles. 16 independent channels are available.

Click on the edit button next to the input routing selection display. Hold down the shift button and select the desired number of channels. Name selected channels in order. Then click save and name the profile.

Channels
In this module, you can select (activate) the channels that the Compressor will process in selected Channel Group.

COMPRESSOR SECTION


Input

Input controls input level attenuation.
Higher settings will therefore result in increased amounts of limiting or compression.
The available range from -Inf to 0;

Output
Output controls output level attenuation.
Once the desired amount of limiting or compression is achieved with the use of the Input
control, the Output control can be used to make up any gain lost due to gain reduction.
The available range from -Inf to 0;

Eqp1a_PC2



Attack

Controls the compression attack time.
The attack time is fastest when the Attack knob is in its fully clockwise position, and is
slowest when it is in its fully counterclockwise position.
The available range from 1 (slowest) to 7 (fastest);

Release
Controls the compression release time.
The release time is fastest when the Release knob is in its fully clockwise position, and is
slowest when it is in its fully counterclockwise position.
The available range from 1 (slowest) to 7 (fastest);

Ratio
The Ratio buttons allow four different modes of operation:
4 - Selects a 4:1 ratio (moderate compression).
8 - Selects an 8:1 ratio (severe compression).
12 - Selects a 12:1 ratio (mild limiting).
20 - Selects a 20:1 ratio (hard limiting).

Meter
Toggles between Gain Reduction, Output +8, Output +4, Off.

BOTTOM SETTINGS PANEL

Comp609 4



Global Input Gain

Main Input Gain controls the overall input level of the plug-in input, before all Channel Groups.

Macro Control
In the studio, when working with hardware devices, they often turn knobs with both hands; on a computer with one mouse, this is difficult to do, so we tried to implement something similar using the Combo knob.

For convenience and speed up work, you can bind several parameters to one macro
controller.

For example: Link the Threshold parameter from all 4 «Channel Groups" (The Channel Groups selection is located in the upper right corner of the plugin. More about Channel Groups selection on page 3) to one macro controller and control them all at the same time. Or bind two different parameters to one controller, invert one of them and boost the input gain and lower the output ceiling using only one macro controller. There are many possible uses,
just try this.


To bind parameters to a macro controller, click on the Macro button.
Note: To rename a Macro button, right-click on the button and enter a
new name.

When the Macro button is active, additional parameters appear for those controllers that can be controlled.

Select the parameter you want to control, it has 4 controllers, they correspond to the «Channel Groups" numbers (The Channel Groups is located in the upper right corner of the plugin. More about Channel Groups on page 3), select the one you need. Adjust the parameter control sensitivity, right is positive value (blue color), left is inverted (red color), To return the knob to position 0, click twice. To return the knob to position 0, double-click with the left mouse button.

GM (Gain Match)
To activate the Gain Matching mode, click on the GM button.
Below is located Compensate display that after a while will show you the level difference. Click on it to compensate for the difference.

Auto Mode
Click on the "AUTO" button to turn it on. If the gain difference is bigger than the "gain tolerance" then the AUTO LED becomes yellow and the plugin actively adjusts the gain (you'll see the knob slowly rotating).
Note: For more detailed settings of the OGC mode, go to "Global Preferences".

Global Output Gain
Main Output Gain Main Output Gain controls the overall output level of the plug-in output, after all Channel Groups.

Undo/Redo
Undo and Redo functions allow undo and redo of changes made to the plug-in parameters.

A/B
A/B buttons allows you to load two independent settings and compare them quickly.

Preset Display
Factory presets are included in the plug-in installation, installed in the following locations:
Mac: Users\[user name]\Music\Red Rock Sound\RRS 11FF\Patches
Windows: C:\Users\[user name]\Documents\Red Rock Sound\RRS 11FF
You can save the current Comp settings as the Default preset. - Full Reset – is the default
preset

Load
Load button allows loading of presets not stored in the locations described above.

Save
Save button allows for save of user presets.

Oversampling
OS x_ activates 2x, 4x or 8x oversampling, 1x disables oversampling. (note that when the HQ mode is on, CPU will be loaded more than usual).

Global Preferences
button opens Global Preferences menu.

GM (Gain Matching) SETTINGS
RMS Time
By default, the RMS time (the averaging time for loudness calculation) is set to 2 sec. You can change it from 0.6 sec to 10 sec when the time indicator is displayed.

Filter Type
Flat
This means that the signal is not processed (Flat) or filtered before measuring.
K-Weighted
This means that the signal is filtered (K-Weighted) before measurement (it's used by default).

Suspend Comparison
It is useful when you're in AUTO mode and your track has silent areas.
By default when "Suspend comparison" is enabled and the signal is very low, the plugin will not perform any activity (will not compare levels, cause the signal is too low, and will not adjust the gain in the AUTO mode).
By default the threshold for "suspend comparison" is set to -60 db.

AUTO
Auto gain tolerance (the amount of gain difference that makes AUTO active).
The right value is the maximum value of gain that AUTO can apply.
Maximum Positive or Negative Gain Adjustment
Use separate limits for gain adjustment allows you to set negative and positive auto limits independently. This way you can have AUTO adjustments ranging (for example) from -20 to +10 dB, or from -18 dB to +4dB, etc.

GUI Rendering
This switch allows you to choose between GUI rendering engine:

Normally, no need in switching rendering mode manually, plug-in try to initialize D3D9 then OGL (if D3D9 failed) and CPU (if OGL failed) automatically. But if you have problems with the GUI, you can manually switch and test different rendering methods at work.

This switch is available only in the Windows version of the plugin. For the Mac version, this is not necessary.

Note: Drivers of some video cards (for example, Intel Arc A380) in D3D mode adversely affect the plug-in (periodic noise or whistle), if you encounter a similar phenomenon, use OGL or CPU.

SIMD optimization
This switch enables or disables SIMD optimization, it can be used by multichannel processing with high oversampling. It is undesirable to use in mono and stereo modes, SIMD only slows down the plug-in due to the overhead of splitting the data for optimization.
(Currently in beta testing)

SIMD MacOS
- In the ARM version, you can enable or disable NEON;
- In the Intel version, you can enable or disable SSE2.

SIMD Windows
- In the Intel version, you can enable or disable AVX (if supported), or SSE2.

The Windows version has a limitation: if the CPU does not support FMA, then the optimization will not work, even if AVX or SSE2 is supported.

Note: Enabling/disabling SIMD is saved in the project for each plugin individually. i.e. if a specific instance of the plugin slows down, then you can enable SIMD for it, and others, if they are in the project, will not be affected by this optimization.

COMPATIBILITY

Logo_NChnlsW
Logo_AtmosW
Logo_AmbiW
Logo_BinauralW

System requirements

All Red Rock Sound products require a computer with appropriate DAW host software (none of which are included).

Plug-in Activation requires Internet connection!
You can go offline as soon as plug-in is successfully activated.

Versions from 1.0.0 and newer of the Red Rock Sound plug-ins have the following minimum requirements:
Mac OS X 10.14.6 or higher for AU.
Mac OS X 10.14.6 or higher for VST.
Mac OS X 10.14.6 or higher for AAX. Latest version of iLok license manager.
Windows 7 or higher (Windows XP not tested).

Mac: Intel Core i3 / i5 / i7 / Xeon / Full Apple silicon support (M1 or higher).
Windows: Intel Core i3 / i5 / i7 / Xeon / AMD Quad-Core or newer.

In theory, any AAX, VST, VST3, AUv3 compatible host application should work. However, due to plug-in host differences between DAWs - and our own rigorous testing standards - we only officially test our plug-ins and instruments in the most recent versions of Pro Tools, Logic Pro, Cubase, Ableton Live, Studio One, Reaper, and Bitwig. Red Rock Sound plugins are not tested in non-listed systems, but they most likely work as long as the system requirements are met. We cannot guarantee a solution for issues in unsupported systems.